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Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...
Dungeons & Dragons Adventure Game: Diablo II Edition is a 2000 role-playing game supplement published by Wizards of the Coast for Advanced Dungeons & Dragons.
Diablo II is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X.The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game.
Diablo II: Lord of Destruction is an expansion pack for the hack and slash action role-playing game Diablo II. Unlike the original Diablo ' s expansion pack, Diablo: Hellfire, it is a first-party expansion developed by Blizzard North. Lord of Destruction added content in the form of two new character classes, new weapons and an addition of a ...
The role-playing game aspects of SpellForce games parallel games such as Diablo, Diablo II, and Sacred in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the Baldur's Gate or Neverwinter Nights video games.
Diablo II: Resurrected is an action role-playing video game co-developed by Blizzard Entertainment and Blizzard Albany and published by Blizzard Entertainment. It is a remaster of Diablo II (2000) and its expansion Lord of Destruction (2001).
Shadow Master is a video game developed by HammerHead and published by Psygnosis for the PlayStation and Microsoft Windows.It is a first-person shooter in which the player character rides in an armed vehicle.
Based on id Software's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake, including the QuakeC programming language and a level editor.