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  2. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    Calculations done with rounding should be close to those done without rounding. As a result of (1) and (2), the output from rounding should be close to its input, often as close as possible by some metric. To be considered rounding, the range will be a subset of the domain, in general discrete. A classical range is the integers, Z.

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]

  4. Significant figures - Wikipedia

    en.wikipedia.org/wiki/Significant_figures

    For example, to round 1.25 to 2 significant figures: Round half away from zero rounds up to 1.3. This is the default rounding method implied in many disciplines [citation needed] if the required rounding method is not specified. Round half to even, which rounds to the nearest even number. With this method, 1.25 is rounded down to 1.2.

  5. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  6. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even. Thus the result is equal to ...

  7. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    For tie-breaking, Python 3 uses round to even: round(1.5) and round(2.5) both produce 2. [124] Versions before 3 used round-away-from-zero: round(0.5) is 1.0, round(-0.5) is −1.0. [125] Python allows Boolean expressions with multiple equality relations in a manner that is consistent with general use in mathematics.

  8. Kahan summation algorithm - Wikipedia

    en.wikipedia.org/wiki/Kahan_summation_algorithm

    t = 10003.1 + 2.75987 But still only few meet the digits of sum. = 10005.85987 Normalization done, next round to six digits. = 10005.9 Again, many digits have been lost, but c helped nudge the round-off. c = (10005.9 - 10003.1) - 2.75987 Estimate the accumulated error, based on the adjusted y.

  9. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    For example, the following algorithm is a direct implementation to compute the function A(x) = (x−1) / (exp(x−1) − 1) which is well-conditioned at 1.0, [nb 12] however it can be shown to be numerically unstable and lose up to half the significant digits carried by the arithmetic when computed near 1.0.