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Football Power Index (abbreviated as FPI) is a predictive rating system developed by ESPN that measures team strength and uses it to forecast game and season results in American football. Each team's FPI rating is composed of predictive offensive, defensive, and special teams value, as measured by a function of expected points added (EPA).
Points per game, often abbreviated PPG, is the average number of points scored by a player or team per game played in a sport, over the course of a series of games, a whole season, or a career. It is calculated by dividing the total number of points by number of games. The terminology is often used in basketball and ice hockey.
This version applies a base of 40 points to starting pitchers' game scores (instead of 50), adjusts the point values of certain in-game events, and introduces a penalty for giving up home runs into the equation. [6] Game Score Version 2.0 is the variant displayed on MLB.com. [1]
Microsoft also released PowerToys for Windows XP Tablet PC Edition [39] and Windows XP Media Center Edition. [40] A set of PowerToys for Windows Media Player was released as part of the Windows Media Player Bonus Pack (for Windows XP), consisting of five tools to "provide a variety of enhancements to Windows Media Player." [41] [42]
The highest-scoring game overall was a 1966 game between the Washington Redskins and New York Giants, which produced a combined 113 points with a score of 72-41. The most points scored by one team in a single game is the 73 the Chicago Bears scored in the 1940 NFL Championship Game , which is not included on this list, as their opponents scored ...
Three points for a win is a standard used in many sports leagues and group tournaments, especially in association football, in which 3 points are awarded to the team winning a match, with no points awarded to the losing team. If the game is drawn, each team receives 1 point. Many leagues and competitions originally awarded 2 points for a win ...
Winning and Score Predictor (WASP) is a calculation tool used in cricket to predict scores and possible results of a limited overs match, e.g. One Day and Twenty 20 matches. The prediction is based upon factors like the ease of scoring on the day according to the pitch, weather and boundary size.
Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M. A player who makes double digits in a game in any two of the PTS, REB, AST, STL, and BLK statistics is said to make a double double ; in three statistics, a triple double ; in four ...