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PER strives to measure a player's per-minute performance, while adjusting for pace. A league-average PER is always 15.00, which permits comparisons of player performance across seasons. PER takes into account positive results, including field goals, free throws, 3-pointers, assists, rebounds, blocks and steals and negative results, including ...
Offensive proficiency rating or offensive productive efficiency is a statistic used in basketball to measure either a team's offensive performance or an individual player's efficiency at producing points for the offense by approximating the number of points generated by a team or individual over 100 possessions.
Averages per game are denoted by *PG, e.g. PPG (points), BLKPG or BPG (blocks), STPG or SPG (steals), APG (assists), RPG (rebounds) and MPG (minutes).Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M.
The field of basketball analytics practitioners includes, but is not limited to, the following individuals: John Hollinger authored four books in the Pro Basketball Forecast/Prospectus series and was a regular columnist for ESPN Insider. He is a former vice president of basketball operations for the Memphis Grizzlies.
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a ...
The challenge ramps up Tuesday for Tom Izzo and Michigan State basketball, as the Spartans face No. 1 Kansas in the Champions Classic in Atlanta.
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Sports ratings systems use a variety of methods for rating teams, but the most prevalent method is called a power rating. The power rating of a team is a calculation of the team's strength relative to other teams in the same league or division. The basic idea is to maximize the number of transitive relations in a given data set due to game ...