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  2. MSWLogo - Wikipedia

    en.wikipedia.org/wiki/MSWLogo

    It is free and open-source software, with source code available, in Borland C++. MSWLogo supports multiple turtle graphics , 3D computer graphics , and allows input from ports COM and LPT . It also supports a Windows interface, so input/output (I/O) is available through this GUI, and keyboard and mouse events can trigger interrupts.

  3. Velocity (JavaScript library) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(JavaScript_library)

    Velocity is a cross-platform JavaScript library designed to simplify the client-side scripting of website animation. [4] Velocity is free, open-source software licensed under the MIT License. [3] It is the most popular open source web animation engine. [5] Velocity's syntax is designed to make it easier to create complex animations for HTML and ...

  4. Terminal Velocity (video game) - Wikipedia

    en.wikipedia.org/wiki/Terminal_Velocity_(video_game)

    Terminal Velocity is a 1995 shooter video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95, and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators.

  5. Fleming's left-hand rule for motors - Wikipedia

    en.wikipedia.org/wiki/Fleming's_left-hand_rule...

    Fleming's left-hand rule. Fleming's left-hand rule for electric motors is one of a pair of visual mnemonics, the other being Fleming's right-hand rule for generators. [1] [2] [3] They were originated by John Ambrose Fleming, in the late 19th century, as a simple way of working out the direction of motion in an electric motor, or the direction of electric current in an electric generator.

  6. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    Verlet integration (French pronunciation:) is a numerical method used to integrate Newton's equations of motion. [1] It is frequently used to calculate trajectories of particles in molecular dynamics simulations and computer graphics.

  7. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The derivative of a vector is the linear velocity of its tip. Since A is a rotation matrix, by definition the length of r(t) is always equal to the length of r 0, and hence it does not change with time. Thus, when r(t) rotates, its tip moves along a circle, and the linear velocity of its tip is tangential to the circle; i.e., always ...

  8. Generalized coordinates - Wikipedia

    en.wikipedia.org/wiki/Generalized_coordinates

    and so generally depends on the generalized velocities and coordinates. Since we are free to specify the initial values of the generalized coordinates and velocities separately, the generalized coordinates q j and velocities dq j /dt can be treated as independent variables.

  9. Helicopter flight controls - Wikipedia

    en.wikipedia.org/wiki/Helicopter_flight_controls

    During forward flight, the cyclic control inputs cause flight path changes similar to fixed-wing aircraft flight; left or right inputs cause the helicopter to roll into a turn in the desired direction, and forward and back inputs change the pitch attitude of the helicopter resulting in altitude changes (climbing or descending flight).