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  2. Jansen's linkage - Wikipedia

    en.wikipedia.org/wiki/Jansen's_linkage

    A wind-driven walking machine. A Strandbeest in action. Jansen's linkage is a planar leg mechanism designed by the kinetic sculptor Theo Jansen to generate a smooth walking motion. [1] Jansen has used his mechanism in a variety of kinetic sculptures which are known as Strandbeesten (Dutch for "beach beasts").

  3. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    [1] [2] There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art , 2D computer graphics , 3D computer graphics , stop motion , and cut-out animation , or using techniques like rotoscoping .

  4. Ryan Larkin - Wikipedia

    en.wikipedia.org/wiki/Ryan_Larkin

    Ryan Larkin (July 31, 1943 – February 14, 2007) was a Canadian animator, artist, and sculptor who rose to fame with the psychedelic Oscar-nominated short Walking and the acclaimed Street Musique ().

  5. Walking - Wikipedia

    en.wikipedia.org/wiki/Walking

    Such models can produce the most realistic kinematic trajectories and thus have been explored for simulating walking for computer-based animation. [56] [57] However, the lack of underlying mechanism makes it hard to apply these models to study the biomechanical or neural properties of walking.

  6. Bedrock (The Flintstones) - Wikipedia

    en.wikipedia.org/wiki/Bedrock_(The_Flintstones)

    Bedrock's layout is largely unspecified. The town features both suburban areas and a developed downtown with multi-story skyscrapers. Despite being portrayed with a population of 2,500 in the opening credits of the first two seasons, it has a freeway system prone to traffic jams in many episodes.

  7. Walking with Beasts - Wikipedia

    en.wikipedia.org/wiki/Walking_with_Beasts

    Filming Walking with Beasts took four or five weeks. [10] Filming was usually a matter of gathering location shots where the computer-generated animals would then be inserted later. Sometimes it was necessary to replicate the impact the animated animals would have on their environment—such as footprints left in the snow by a woolly mammoth.

  8. P.T. (video game) - Wikipedia

    en.wikipedia.org/wiki/P.T._(video_game)

    [86] [87] [88] The developer pulled the game from its download page the same month. [89] Initially, P.T was transferable from PlayStation 4 to PlayStation 5, though Konami has blocked people from doing so in future system updates. [90] On May 30, 2020, modder Ambient uploaded a mod to Steam Workshop that aims to recreate the game in Half-Life ...

  9. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    Its development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development.