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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  3. Action Game Maker - Wikipedia

    en.wikipedia.org/wiki/Action_game_maker

    Action Game Maker uses the Godot Engine, an open-source game engine known for its versatility and graphical quality. This is a shift from the proprietary engines previously used in the Maker series and enables creators to add richer visual effects, dynamic animations, and varied gameplay mechanics.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    3D Windows, Linux, macOS: Urban Terror, OpenArena: GPL-2.0-or-later: Iron Engine: C++: No 3D Windows: Sins of a Solar Empire, Sins of a Dark Age: Proprietary: IW engine: C++: Custom (C styled) (derived from QuakeC) Yes 3D Windows, macOS, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, Wii: Call of Duty series Proprietary: Originally ...

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  6. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  7. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox is a no-code development platform focused on game creation without programming, coding or scripting. [1] The core audience for the software is entrepreneurs, designers and other gaming enthusiast without prior game development or coding knowledge.

  8. Game Editor - Wikipedia

    en.wikipedia.org/wiki/Game_Editor

    The interface itself is relatively basic and is the same for Mac OS X, Linux and Windows. Navigating the editor map (where the level is designed and executed) involves panning. The interface is composed of a main menu at the top, which shows the current position on the map, and icons indicating the mode(s) the user is in.

  9. Amazon Lumberyard - Wikipedia

    en.wikipedia.org/wiki/Amazon_Lumberyard

    The audio solution Audiokinetic Wwise, which is used in many popular games, was added in Beta 1.0, released in February 2016. [21]On March 14, 2016, Lumberyard received its first update, which included support for mobile devices such as A8-powered iOS devices and Nvidia Shield, an FBX importer, and integration with Allegorithmic's texturing software Substance.