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  2. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    In 2002, an Intel Pentium 4 model was introduced as the first CPU with a clock rate of 3 GHz (three billion cycles per second corresponding to ~ 0.33 nanoseconds per cycle). Since then, the clock rate of production processors has increased more slowly, with performance improvements coming from other design changes.

  3. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    For example, with two executions units, two new instructions are fetched every clock cycle by exploiting instruction-level parallelism, therefore two different instructions would complete stage 5 in every clock cycle and on average the number of clock cycles it takes to execute an instruction is 1/2 (CPI = 1/2 < 1).

  4. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The final result comes from dividing the number of instructions by the number of CPU clock cycles. The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question ...

  5. CPU multiplier - Wikipedia

    en.wikipedia.org/wiki/CPU_multiplier

    In computing, the clock multiplier (or CPU multiplier or bus/core ratio) sets the ratio of an internal CPU clock rate to the externally supplied clock. This may be implemented with phase-locked loop (PLL) frequency multiplier circuitry. A CPU with a 10x multiplier will thus see 10 internal cycles for every external clock cycle. For example, a ...

  6. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  7. Frequency scaling - Wikipedia

    en.wikipedia.org/wiki/Frequency_scaling

    where instructions per program is the total instructions being executed in a given program, cycles per instruction is a program-dependent, architecture-dependent average value, and time per cycle is by definition the inverse of processor frequency. [1] An increase in frequency thus decreases runtime.

  8. Clock skew - Wikipedia

    en.wikipedia.org/wiki/Clock_skew

    In addition to clock skew due to static differences in the clock latency from the clock source to each clocked register, no clock signal is perfectly periodic, so that the clock period or clock cycle time varies even at a single component, and this variation is known as clock jitter. At a particular point in a clock distribution network, jitter ...

  9. DDR2 SDRAM - Wikipedia

    en.wikipedia.org/wiki/DDR2_SDRAM

    The two factors combine to produce a total of four data transfers per internal clock cycle. Since the DDR2 internal clock runs at half the DDR external clock rate, DDR2 memory operating at the same external data bus clock rate as DDR results in DDR2 being able to provide the same bandwidth but with better latency. Alternatively, DDR2 memory ...