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  2. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    In 2002, an Intel Pentium 4 model was introduced as the first CPU with a clock rate of 3 GHz (three billion cycles per second corresponding to ~ 0.33 nanoseconds per cycle). Since then, the clock rate of production processors has increased more slowly, with performance improvements coming from other design changes.

  3. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    For example, with two executions units, two new instructions are fetched every clock cycle by exploiting instruction-level parallelism, therefore two different instructions would complete stage 5 in every clock cycle and on average the number of clock cycles it takes to execute an instruction is 1/2 (CPI = 1/2 < 1).

  4. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The final result comes from dividing the number of instructions by the number of CPU clock cycles. The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question ...

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    CPU instruction rates are different from clock frequencies, usually reported in Hz, as each instruction may require several clock cycles to complete or the processor may be capable of executing multiple independent instructions simultaneously.

  6. CPU multiplier - Wikipedia

    en.wikipedia.org/wiki/CPU_multiplier

    In computing, the clock multiplier (or CPU multiplier or bus/core ratio) sets the ratio of an internal CPU clock rate to the externally supplied clock. This may be implemented with phase-locked loop (PLL) frequency multiplier circuitry. A CPU with a 10x multiplier will thus see 10 internal cycles for every external clock cycle. For example, a ...

  7. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    Pipelining typically reduces the processor's cycle time and increases the throughput of instructions. The speed advantage is diminished to the extent that execution encounters hazards that require execution to slow below its ideal rate. A non-pipelined processor executes only a single instruction at a time.

  8. The Shortest Amount of Time You Need to Cycle to See ... - AOL

    www.aol.com/lifestyle/shortest-amount-time-cycle...

    The Shortest Amount of Time You Need to Cycle to See Results, According to Peloton Instructor Emma Lovewell. Leigh Weingus. January 16, 2025 at 5:25 PM. Siggi's.

  9. CAS latency - Wikipedia

    en.wikipedia.org/wiki/CAS_latency

    Double data rate (DDR) RAM performs two transfers per clock cycle, and it is usually described by this transfer rate. Because the CAS latency is specified in clock cycles, and not transfers (which occur on both the rising and falling edges of the clock), it is important to ensure it is the clock rate (half of the transfer rate) which is being ...