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On their turn, players ask each other questions, trying to lure the spy out without giving them too much information about what the location is. At any time during the game, or at its end when the timer runs out, one player can accuse another of being the spy; if there is a consensus and the spy is identified, the spy loses; otherwise, the spy ...
The Oxford English Dictionary also records I Spy as a variant spelling for the different children's game of Hy Spy, with citations going back to 1777. [17] Phrase Finder notes "The guessing game was preceded by another children's game called I Spy (or Hy Spy), a variant of what is now called Hide and Seek and was known in the UK from the 18th ...
In the books of such spy novelists as Ian Fleming, John le Carré and Tom Clancy, characters frequently engage in tradecraft, e.g. making or retrieving items from "dead drops", "dry cleaning", and wiring, using, or sweeping for intelligence gathering devices, such as cameras or microphones hidden in the subjects' quarters, vehicles, clothing, or accessories.
W.O.O.H.P. (World Organization of Human Protection), the fictional organization from Totally Spies!, an animated series on Cartoon Network. Various fiction invent British spy agencies with "MI numbers" other than the well-known MI5 or MI6. Examples include MI7 in Johnny English, M.I.9 in M.I. High, and MI-13 in Marvel Comics.
S. S.A.S. à San Salvador; Sarutobi Sasuke; Scarlet Spider; Scooter: Secret Agent; Robert Scorpio; Second Son (short story) The Secret Files of the Spy Dogs
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The remaining troops, with one Spy, are interspersed at the sides and front of the Strongholds. Diagonally placed privates in each group can defend and support to kill enemy Spies while your Five-Star and Four-Star Generals are reserved in the middle of the groups as ambushers by posing as if they were weak pieces.
Mercenaries, Spies and Private Eyes (MSPE) is a tabletop role-playing game designed and written by Michael A. Stackpole and first published in April 1983 by Blade, a division of Flying Buffalo, Inc. A second edition was later published by Sleuth Publications in 1986, [ 1 ] but Flying Buffalo continues to distribute the game.