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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  3. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  4. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language. Note that any referenced "value" refers to a 32-bit int as per the ...

  5. Modular multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Modular_multiplicative_inverse

    The congruence relation, modulo m, partitions the set of integers into m congruence classes. Operations of addition and multiplication can be defined on these m objects in the following way: To either add or multiply two congruence classes, first pick a representative (in any way) from each class, then perform the usual operation for integers on the two representatives and finally take the ...

  6. Finite field arithmetic - Wikipedia

    en.wikipedia.org/wiki/Finite_field_arithmetic

    Multiplication in a finite field is multiplication modulo an irreducible reducing polynomial used to define the finite field. (I.e., it is multiplication followed by division using the reducing polynomial as the divisor—the remainder is the product.) The symbol "•" may be used to denote multiplication in a finite field.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  8. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    Montgomery modular multiplication relies on a special representation of numbers called Montgomery form. The algorithm uses the Montgomery forms of a and b to efficiently compute the Montgomery form of ab mod N. The efficiency comes from avoiding expensive division operations. Classical modular multiplication reduces the double-width product ab ...

  9. Jblas: Linear Algebra for Java - Wikipedia

    en.wikipedia.org/wiki/Jblas:_Linear_Algebra_for_Java

    jblas is a linear algebra library, created by Mikio Braun, for the Java programming language built upon BLAS and LAPACK. Unlike most other Java linear algebra libraries, jblas is designed to be used with native code through the Java Native Interface ( JNI) and comes with precompiled binaries. When used on one of the targeted architectures, it ...