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A jet engine afterburner is an extended exhaust section containing extra fuel injectors. Since the jet engine upstream (i.e., before the turbine) will use little of the oxygen it ingests, additional fuel can be burned after the gas flow has left the turbines. When the afterburner is turned on, fuel is injected and igniters are fired.
After Burner was followed by After Burner II, which was released in the same year (1987), [15] also released for the Sega X Board arcade system. Some consider this game to be more of a revision of its predecessor, rather than an entirely new game, a practice later repeated by Sega for Galaxy Force and Galaxy Force II .
After Burner III is a video game released for the FM-Towns home computer in Japan and later ported to the Sega CD in Japan, Europe and North America. It is the third game in the After Burner series, and a port of Strike Fighter , a game released for Japanese arcades , itself a sequel to G-LOC: Air Battle .
alternative meanings of ambiguous morpheme, e.g. 2/3 for a morpheme that may be either 2nd or 3rd person, or DAT/GEN for a suffix used for both dative and genitive. [ 27 ] [ 6 ] [optional in place of period] a morpheme indicated by or affected by mutation, as in Väter-n (father\ PL-DAT.PL ) "to (our) fathers" (singular form Vater )
An obviative/proximate system has a different way of distinguishing between multiple third-person referents. When there is more than one third person named in a sentence or discourse context, the most important, salient, or topical is marked as "proximate" and any other, less salient entities are marked as "obviative".
The third-person effect [1] hypothesis predicts that people tend to perceive that mass media messages have a greater effect on others than on themselves, based on personal biases. The third-person effect manifests itself through an individual's overestimation of the effect of a mass communicated message on the generalized other, or an ...
Psychological studies show that thinking and speaking of oneself in the third person increases wisdom and has a positive effect on one's mental state because an individual who does so is more intellectually humble, more capable of empathy and understanding the perspectives of others, and is able to distance themself emotionally from their problems.
Third-person view, a point of view in video games where the camera is positioned above the player character or characters; Third-person (video games), a graphical perspective used in video games Third-person shooter, a genre of 3D shooters with a third-person point of view; The Third Person, a graphic novel by Emma Grove; Third Person (band), a ...