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Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay.
The DCT, which is fundamental to modern video compression, [73] was introduced by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. [17] [74] H.261, which debuted in 1988, commercially introduced the prevalent basic architecture of video compression technology. [75] It was the first video coding format based on DCT compression. [73]
Most lossless compression programs do two things in sequence: the first step generates a statistical model for the input data, and the second step uses this model to map input data to bit sequences in such a way that "probable" (i.e. frequently encountered) data will produce shorter output than "improbable" data.
MPEG-1 is a standard for lossy compression of video and audio.It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) [2] without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.
Video is almost always stored using lossy compression to reduce the file size. A video file normally consists of a container (e.g. in the Matroska format) containing visual (video without audio) data in a video coding format (e.g. VP9) alongside audio data in an audio coding format (e.g. Opus).
Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]
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