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Marvel Rivals is a free third-person hero shooter game in which users play Marvel superheroes or villains. The game was released in December. Marvel Rivals update: Video game's new characters ...
Marvel Rivals (Chinese: 漫威争锋; pinyin: Mànwēi Zhēngfēng) is a 2024 third-person hero shooter video game developed and published by NetEase Games in collaboration with Marvel Games. The game was released for PlayStation 5 , Windows , and Xbox Series X/S on December 6, 2024.
marvel-rivals-key-art. NetEase Games has announced a new hero shooter in partnership with Marvel, and it looks almost exactly like Overwatch. The upcoming free-to-play game, Marvel Rivals, is a ...
GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.
DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.
In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...
D3D12 video decode now supports Decode Tier II, enabling applications to amortize allocation cost and reduce peak memory usage during resolution change. Tiled resource tier and LDA atomics , a new cross node sharing tier to add support for atomic shader instructions working across linked adapter (LDA) nodes, allowing to implement multiple GPU ...