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Examples of algorithms for this task include New Edge-Directed Interpolation (NEDI), [1] [2] Edge-Guided Image Interpolation (EGGI), [3] Iterative Curvature-Based Interpolation (ICBI), [citation needed] and Directional Cubic Convolution Interpolation (DCCI). [4] A study found that DCCI had the best scores in PSNR and SSIM on a series of test ...
Original image to be made narrower Scaling is undesirable because the castle is distorted. Cropping is undesirable because part of the castle is removed. Seam carving. Seam carving (or liquid rescaling) is an algorithm for content-aware image resizing, developed by Shai Avidan, of Mitsubishi Electric Research Laboratories (MERL), and Ariel Shamir, of the Interdisciplinary Center and MERL.
Cropping is the removal of unwanted outer areas from a photographic or illustrated image. The process usually consists of the removal of some of the peripheral areas of an image to remove extraneous visual data from the picture, improve its framing, change the aspect ratio, or accentuate or isolate the subject matter from its background.
Image scaling can be interpreted as a form of image resampling or image reconstruction from the view of the Nyquist sampling theorem.According to the theorem, downsampling to a smaller image from a higher-resolution original can only be carried out after applying a suitable 2D anti-aliasing filter to prevent aliasing artifacts.
The alternative Super series, denoted SnR, nR Plus or nR+, has an aspect ratio of 3∶2 (or as close as possible) and thus provides a better fit for standard 135 film (35 mm) at sizes of 8 inches or above. 5R is twice the size of a 2R print, 6R twice the size of a 4R print and S8R twice the size of 6R. 4D/6D is a newer size for most consumer ...
Alternatively, and only where absolutely necessary, users' preferences may be disregarded and the size of the image fixed by specifying a size in pixels: Width px or x Height px or Width x Height px. Scale the image to be no greater than the given width or height, keeping its aspect ratio.
The scaling is uniform if and only if the scaling factors are equal (v x = v y = v z). If all except one of the scale factors are equal to 1, we have directional scaling. In the case where v x = v y = v z = k, scaling increases the area of any surface by a factor of k 2 and the volume of any solid object by a factor of k 3.
Common aspect ratios used in film and display images. The common film aspect ratios used in cinemas are 1.85:1 and 2.40:1. [1] Two common videographic aspect ratios are 4:3 (1. 3:1), [a] the universal video format of the 20th century, and 16:9 (1. 7:1), universal for high-definition television and European digital television.