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  2. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    The simplest root-finding algorithm is the bisection method. Let f be a continuous function for which one knows an interval [a, b] such that f(a) and f(b) have opposite signs (a bracket). Let c = (a +b)/2 be the middle of the interval (the midpoint or the point that bisects

  3. Bairstow's method - Wikipedia

    en.wikipedia.org/wiki/Bairstow's_method

    In numerical analysis, Bairstow's method is an efficient algorithm for finding the roots of a real polynomial of arbitrary degree. The algorithm first appeared in the appendix of the 1920 book Applied Aerodynamics by Leonard Bairstow. [1] [non-primary source needed] The algorithm finds the roots in complex conjugate pairs using only real ...

  4. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    In this case a and b are said to bracket a root since, by the intermediate value theorem, the continuous function f must have at least one root in the interval (a, b). At each step the method divides the interval in two parts/halves by computing the midpoint c = (a+b) / 2 of the interval and the value of the function f(c) at that point.

  5. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is a powerful technique—in general the convergence is quadratic: as the method converges on the root, the difference between the root and the approximation is squared (the number of accurate digits roughly doubles) at each step. However, there are some difficulties with the method.

  6. Jenkins–Traub algorithm - Wikipedia

    en.wikipedia.org/wiki/Jenkins–Traub_algorithm

    Using this deflation guarantees that each root is computed only once and that all roots are found. The real variant follows the same pattern, but computes two roots at a time, either two real roots or a pair of conjugate complex roots. By avoiding complex arithmetic, the real variant can be faster (by a factor of 4) than the complex variant.

  7. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...