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  2. Fallout: New Vegas - Wikipedia

    en.wikipedia.org/wiki/Fallout:_New_Vegas

    Pre-order sales for Fallout: New Vegas were higher than those for Fallout 3 in North America and the United Kingdom. [36] Fallout: New Vegas was released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010, in North America, October 21 in Australia, and October 22 in Europe. [37]

  3. Bethesda Softworks - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Softworks

    Fallout 3 was released on October 28, 2008. Five downloadable content packs for Fallout 3 were released in the year following its release — Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta. Obsidian Entertainment's new Fallout title, Fallout: New Vegas was published in 2010. Fallout 4 was released on November ...

  4. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

  5. Here's everything you need to know about the timeline of the Fallout TV series and the games. ... However, New Vegas definitely does not look like the same city that we might have known. This is ...

  6. Obsidian Entertainment - Wikipedia

    en.wikipedia.org/wiki/Obsidian_Entertainment

    The development of New Vegas began soon after the cancellation of Aliens: Crucible, and it was released in October 2010. [7] It received generally positive reviews, with some critics saying that the game's quality exceeded that of the critically acclaimed Fallout 3. [7] As was the case with The Sith Lords, the development team did not ...

  7. Black Isle Studios - Wikipedia

    en.wikipedia.org/wiki/Black_Isle_Studios

    Originally conceived as a massively multiplayer online game set in the world of Fallout, the project suffered a significant setback when Interplay lost all rights to use the Fallout brand. As part of their efforts to restart the project anew, Interplay revived Black Isle Studios with two of its original team members and began a crowdfunding ...

  8. Investigators look at 'very strange similarities' in New ...

    www.aol.com/investigators-look-very-strange...

    The remains of a Tesla Cybertruck that exploded at the entrance of Trump International Hotel are inspected in Las Vegas, Nevada, on Jan. 1, 2025.

  9. Tim Cain - Wikipedia

    en.wikipedia.org/wiki/Tim_Cain

    While he loved making the game he was disappointed that it did not turn out what he wanted it to be. [9] After Bethesda secured the Fallout license from Interplay in 2004, Cain expressed disappointment. I was hoping that Troika would get the license, but we were massively outbid. But in the end, they made a good game. [10]