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A hex triplet is a six-digit (or eight-digit), three-byte (or four-byte) hexadecimal number used in HTML, CSS, SVG, and other computing applications to represent colors. The bytes represent the red, green, and blue components of the color.
If full intensity for one projector is 1, then a primary color has a combined intensity of 1. A secondary color has a total intensity of 2. White has a total intensity of 3. Tinting, or "adding white", increases the total intensity of the hue. While this is simply a fact, the HSL model will take this fact into account in its design.
Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
The present W3C list is a superset of the 16 "VGA colors" defined in HTML 3.2 and CSS level 1. One notable difference between X11 and W3C is the case of "Gray" and its variants. In HTML, "Gray" is specifically reserved for the 128 triplet (50% gray) .
In HSL color space, on the other hand, only white can have a lightness of 100%. HSV should not be used on new articles because it does not provide any information beyond sRGB. See also HSL and HSV § Disadvantages. This coordinate system is problematic, because programs that accept this system use several different ranges of numbers on input.
This is an accepted version of this page This is the latest accepted revision, reviewed on 7 December 2024. Colors are an important part of visual arts, fashion, interior design, and many other fields and disciplines. The following is a list of colors. A number of the color swatches below are taken from domain-specific naming schemes such as X11 or HTML4. RGB values are given for each swatch ...
HSL (hue, saturation, lightness or luminance), also known as HSI (hue, saturation, intensity) or HSD (hue, saturation, darkness), is quite similar to HSV, with "lightness" replacing "brightness". The difference is that a perfectly light color in HSL is pure white; but a perfectly bright color in HSV is analogous to shining a white light on a ...
The Oklab color space is a uniform color space for device independent color designed to improve perceptual uniformity, hue and lightness prediction, color blending, [a] and usability while ensuring numerical stability and ease of implementation. [1]