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He has since worked with publishers Fantasy Flight Games, WizKids and CMON, among others. [1] He is the recipient of the 2016 Diana Jones Award. [2] In March 2017, Lang became CMON's director of game design. [3] Lang left his position with CMON in September 2020 to focus on freelance work and activism in the board game industry. [4]
Meeting regularly with others from the Washington, DC area to play board games, [6] Hargrave got the idea to start designing games based on themes from nature in 2014 at one such event, according to Audubon: [8] To another interviewer, Hargrave explained she felt "there were too many games about castles and space, and not enough games about things I’m interested in.
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Rob Heinsoo (born 1964 [citation needed]) is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994. [1] Heinsoo was the lead designer on the 4th Edition of Dungeons & Dragons (2008), and is co-designer of the 13th Age roleplaying game along with ...
The use of a Jenga tower as a game mechanic to heighten tension was inspired by the horror role-playing game Dread. [12] Roberts was the host of the role-playing games podcast "Backstory" on the One Shot Podcast Network from 2016 to 2019. [13] Counseling. In addition to working as a game designer, Roberts runs a counseling service. [14]
[2]: 342 Wilson is the co-designer of the Spycraft roleplaying game. [1] Fantasy Flight Games hired Wilson as their success with the d20 System grew, to manage their retooling on the Legends & Lairs line, and he decided to split the line into smaller sublines made up of smaller sourcebooks.