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  2. Rack-O - Wikipedia

    en.wikipedia.org/wiki/Rack-O

    The deck consists of 60 cards, each containing a number from 1 to 60. Depending on how many people are playing, the deck may be reduced in size. If two people are playing, only the cards from 1 to 40 are used; if three people are playing, the cards from 1 to 50 are used; and if four people are playing, the entire deck is used.

  3. Set (card game) - Wikipedia

    en.wikipedia.org/wiki/Set_(card_game)

    Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple). [2]

  4. Cabo (game) - Wikipedia

    en.wikipedia.org/wiki/Cabo_(game)

    Cabo is a 2010 card game by Melissa Limes and Mandy Henning [1] that involves memory and manipulation [2] based on the classic Golf card game and is similar to Rat-a-Tat Cat (1995). The game uses a dedicated deck of cards with each suit numbered from 0 to 13, and certain numbers being marked as "Peek", "Spy" or "Swap". The objective of the game ...

  5. Skip-Bo - Wikipedia

    en.wikipedia.org/wiki/Skip-Bo

    Individual card. The deck consists of 162 cards, twelve each of the numbers 1 through 12 and eighteen "SKIP-BO" wild cards which may be played as any number. Alternatively, the 162 cards could be three regular decks of playing cards, including the jokers, with ace to queen corresponding to 1 to 12 and the kings and jokers corresponding to the SKIP-BO cards.

  6. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.

  7. How to play Sequence, the fun board and card game that ... - AOL

    www.aol.com/news/play-sequence-fun-board-card...

    Thoroughly shuffle together the two decks of cards to create the main draw pile, set up the game by dividing the players into teams and giving each player or team a colored chips set (divide the ...

  8. Sequence (game) - Wikipedia

    en.wikipedia.org/wiki/Sequence_(game)

    The game ends when a player or team completes a set number of sequences. In a two-player or two-team game, the number of sequences needed to win is two, while in a three-player or three-team game, only one sequence is needed to win the game. If no one in the end manages to make the target number of sequences, the game ends in a draw.

  9. Krypto (game) - Wikipedia

    en.wikipedia.org/wiki/Krypto_(game)

    A spread of Krypto cards: players must find a way to calculate 12 using the numbers 5, 19, 8, 3 and 6. Krypto is a card game designed by Daniel Yovich in 1963 and published by Parker Brothers and MPH Games Co. [1] It is a mathematical game that promotes proficiency with basic arithmetic operations.