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Resident Evil 5 [b] is a 2009 third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Windows in September 2009. It was re-released for PlayStation 4 and Xbox One in June 2016.
Following in the success of the Resident Evil 2 remake, Capcom revealed a remake of Resident Evil 3: Nemesis in December 2019, known as Resident Evil 3. It was released in April 2020. [37] In June 2022, a remake of Resident Evil 4 was announced, and released on March 24, 2023, for PlayStation 4, PlayStation 5, Xbox Series X/S, and PC. [38]
They cracked Resident Evil 7: Biohazard only five days after its release, at the time the shortest amount of time taken to develop a crack for a Denuvo DRM-protected game. [21] They also cracked Mass Effect: Andromeda , [ 22 ] only ten days after its release.
Resident Evil Village [a] is a 2021 survival horror game developed and published by Capcom. It is the sequel to Resident Evil 7: Biohazard (2017) and the tenth main game of the Resident Evil series. Players control Ethan Winters, who searches for his kidnapped daughter in a mysterious village filled with mutant creatures.
Resident Evil 3: Nemesis: 1999 Resident Evil 3: 2020 Remake of the original game. [436] Resident Evil – Code: Veronica: 2000 Dreamcast, PlayStation 2, GameCube: Resident Evil: Code Veronica X HD: 2011 PlayStation 3, Xbox 360 Remastered to support high-definition. [437] Resident Evil: 2002 GameCube, Wii: Resident Evil HD: 2015
The game revolves around the personal stories and tragedies in the Resident Evil series. The game is composed of four scenarios that retell and recapitulate the events of Resident Evil 2 and Resident Evil — Code: Veronica; A hidden scenario Darkness Falls focuses on Jack Krauser and serves as a prequel to Resident Evil 4
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.
The original Resident Evil 4 was released for the GameCube in 2005. Development of the remake reportedly began around 2018, led by the studio M-Two. [15] Capcom brought the development in-house in early 2021, led by the Division 1 team, with many staff members who worked on the 2019 remake of Resident Evil 2 returning for Resident Evil 4. [16]