Search results
Results From The WOW.Com Content Network
Given Henry's medical condition, he is no longer able to make the trip, and discourages Jonathan from attempting the trip, saying the machine is untested and the trip would be too risky. Jonathan wakes up the early the next day and goes through a window in Max's house to activate the time machine using a skeleton key he found hanging nearby.
The presence of closed timelike lines indicates the possibility of time travel into the past. This creates the foundation for a time machine based on a circulating cylinder of light. Mallett's book, Time Traveler: A Scientist's Personal Mission to Make Time Travel a Reality, co-written with author Bruce Henderson, was published
The Time Machine was reprinted in Two Complete Science-Adventure Books in 1951. A Victorian Englishman, identified only as the Time Traveller, tells his weekly dinner guests that he has experimental verification of a machine that can travel through time. He shows them what he says is a small model, and they watch it disappear.
Soon afterward, the time traveler was identified as professional spammer Robert J. Todino (known as "Robby"). Todino's attempts to travel in time were a serious belief, and while he believed he was "perfectly mentally stable," his father was concerned that those replying to his emails had been preying on Todino's psychological problems.
A Tipler cylinder, also called a Tipler time machine, is a hypothetical object theorized to be a potential mode of time travel—although results have shown that a Tipler cylinder could only allow time travel if its length were infinite or with the existence of negative energy.
Time travel is a concept in philosophy and fiction, particularly science fiction. In fiction, time travel is typically achieved through the use of a device known as a time machine. The idea of a time machine was popularized by H. G. Wells's 1895 novel The Time Machine. [1] It is uncertain whether time travel to the past would be physically ...
Time Traveler is a game in which the player goes back in time to 14 different eras to collect a hidden ring from each era, each one having a different special ability to help the player. The player then brings the rings back to the time machine laboratory. [5]
This page is a listing of articles for time machines: any fictional, theoretical, or hypothetical device used for time travel. Pages in category "Time travel devices" The following 6 pages are in this category, out of 6 total.