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  2. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Synchronization should be used here to avoid any conflicts for accessing this shared resource. Hence, when Process 1 and 2 both try to access that resource, it should be assigned to only one process at a time. If it is assigned to Process 1, the other process (Process 2) needs to wait until Process 1 frees that resource (as shown in Figure 2).

  3. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    The most common asynchronous signalling, asynchronous start-stop signalling, uses a near-constant 'bit' timing (+/- 5% local oscillator required at both ends of the connection [2]). Using this method, the receiver detects the 'first' edge transition... (the START bit), waits 'half a bit duration' and then reads the value of the signal.

  4. Message Passing Interface - Wikipedia

    en.wikipedia.org/wiki/Message_Passing_Interface

    Adoption of MPI-1.2 has been universal, particularly in cluster computing, but acceptance of MPI-2.1 has been more limited. Issues include: MPI-2 implementations include I/O and dynamic process management, and the size of the middleware is substantially larger. Most sites that use batch scheduling systems cannot support dynamic process management.

  5. Lamport timestamp - Wikipedia

    en.wikipedia.org/wiki/Lamport_timestamp

    The Lamport timestamp algorithm is a simple logical clock algorithm used to determine the order of events in a distributed computer system.As different nodes or processes will typically not be perfectly synchronized, this algorithm is used to provide a partial ordering of events with minimal overhead, and conceptually provide a starting point for the more advanced vector clock method.

  6. Distributed operating system - Wikipedia

    en.wikipedia.org/wiki/Distributed_operating_system

    Transparency or single-system image refers to the ability of an application to treat the system on which it operates without regard to whether it is distributed and without regard to hardware or other implementation details. Many areas of a system can benefit from transparency, including access, location, performance, naming, and migration.

  7. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A concurrent system is one where a computation can advance without waiting for all other computations to complete. [1] Concurrent computing is a form of modular programming.

  8. Cristian's algorithm - Wikipedia

    en.wikipedia.org/wiki/Cristian's_algorithm

    Cristian's algorithm works between a process P, and a time server S connected to a time reference source. Put simply: P requests the time from S at time t 0. After receiving the request from P, S prepares a response and appends the time T from its own clock. P receives the response at time t 1 then sets its time to be T + RTT/2, where RTT=t 1-t 0.

  9. Peterson's algorithm - Wikipedia

    en.wikipedia.org/wiki/Peterson's_algorithm

    Specifically, to acquire a lock, process i executes [4]: 22 i ← ProcessNo for ℓ from 0 to N − 1 exclusive level[i] ← ℓ last_to_enter[ℓ] ← i while last_to_enter[ℓ] = i and there exists k ≠ i, such that level[k] ≥ ℓ wait. To release the lock upon exiting the critical section, process i sets level[i] to −1.