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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
React DOM – Fix passive effects (useEffect) not being fired in a multi-root app. React Is – Fix lazy and memo types considered elements instead of components 16.13.0 26 February 2020 Features added in React Concurrent mode. Fix regressions in React core library and React Dom. 16.14.0 14 October 2020 Add support for the new JSX transform. 17.0.0
Cross-platform Audio Creation Tool (XACT) is an audio programming library and engine released by Microsoft as part of the DirectX SDK. [1] It is a high-level audio library for authoring/playing audio that is written to use Xaudio on the Xbox, DirectSound on Windows XP, and the new audio stack on Windows Vista and Windows 7.
iText is a library for creating and manipulating PDF files in Java and . NET.It was created in 2000 and written by Bruno Lowagie. The source code was initially distributed as open source under the Mozilla Public License or the GNU Library General Public License open source licenses.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
Waveform Audio File Format (WAVE, or WAV due to its filename extension; [3] [6] [7] pronounced / w æ v / or / w eɪ v / [8]) is an audio file format standard for storing an audio bitstream on personal computers.
An example of a popular web API is the Astronomy Picture of the Day API operated by the American space agency NASA. It is a server-side API used to retrieve photographs of space or other images of interest to astronomers, and metadata about the images. According to the API documentation, [15] the API has one endpoint:
Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors.