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It integrates into Excel 2010, 2013, 2016, 2019, 2021, 365 and adds undirected and directed graphs as a chart type to the spreadsheet and calculates a core set of network metrics and scores. Supports data import from X (formerly Twitter), YouTube, Reddit, Wiki and Flickr social networks. Accepts edge lists and matrix representations of graphs.
Arnold No ? Hypershade, Node Editor, ShaderFX Yes [30] 3ds Max Yes Some Arnold (State Set) OSL Map [31] Slate Material Editor, ShaderFX Easy Turntable script MODO Yes ? Yes No ? Nodal Shading Render Turntable [32] Blender Eevee (2.80 and later) Cycles Yes Text Editor Yes Turnaround Camera addon Gaffer No No external renderers Yes OSLCode Node No No
Apache Hama is a distributed computing framework based on bulk synchronous parallel computing techniques for massive scientific computations e.g., matrix, graph and network algorithms. [1] Originally a sub-project of Hadoop , [ 2 ] it became an Apache Software Foundation top level project in 2012.
caller and callee graphs, dependency graphs, inheritance diagrams, collaboration diagrams Epydoc: Haddock: Yes Yes HeaderDoc: Custom headers, footers, code coloring, and other CSS styles in individual pages. Project-wide TOC is generated from a user-defined template.
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Matrix Template Library: Jeremy Siek, Peter Gottschling, Andrew Lumsdaine, et al. C++ 1998 4.0 / 2018 Free Boost Software License High-performance C++ linear algebra library based on Generic programming: NAG Numerical Library: The Numerical Algorithms Group: C, Fortran 1971 many components Non-free Proprietary General purpose numerical analysis ...
Sphinx is a documentation generator that can use Graphviz to embed graphs in documents. Terraform an infrastructure-as-code tool from Hashicorp allows output of an execution plan as a DOT resource graph; TOra a free-software database development and administration GUI, available under the GNU GPL. Trac wiki has a Graphviz plugin. [12]
Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo, it was later co-developed by his company Solid Angle SL (now owned by Autodesk ) and Sony Pictures Imageworks .