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Majora's Mask requires the Expansion Pak add-on for the Nintendo 64, which provides additional memory for more refined graphics and greater capacity in generating on-screen characters. Majora's Mask earned universal acclaim from critics and is widely considered one of the best video games ever made.
The Legend of Zelda: Majora's Mask 3D [a] is a 2015 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game is a remaster of The Legend of Zelda: Majora's Mask, which was originally released for the Nintendo 64 home console in 2000.
Anju and Kafei are a pair of fictional characters in the 2000 video game The Legend of Zelda: Majora's Mask.As a romantic couple, they are the subject of the sidequest "Testament of Love", wherein the protagonist Link is asked by Anju to find her fiancé Kafei; he had gone into hiding so he could recover a mask he was meant to give to Anju at their marriage ceremony, and he had also been ...
Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...
Majora's Mask was available on the Wii and Wii U Virtual Console catalogues. The Legend of Zelda: Majora's Mask 3D was released for 3DS in North America, Europe, Japan, and Australia in February 2015. The Nintendo 64 version was added to Nintendo Switch Online in February 2022; with this, all of the 3D games in the series have been re-released ...
Ben Drowned (originally published as Haunted Majora's Mask Cartridge) [2] is a three-part multimedia alternate reality game (ARG) web serial and web series created by Alexander D. Hall under the pen name Jadusable.
Tingle was created by Takaya Imamura for The Legend of Zelda: Majora's Mask, a game designer at Nintendo EAD, doing so in a "very relaxed manner." [3] [4] Imamura was intending for him to have a creepy design, and hoped that he would continue to appear in more games.
The prose also flips between describing things in terms of what the player can do, and what Link can do—I think either is fine, but it needs to be consistent throughout. There's also some weird organization—ocarina songs for manipulating the three day cycle are mentioned under that subhead, which makes sense, but then other uses for the ...