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  2. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    Since the late 1990s, the execution speed of Java programs improved significantly via introduction of just-in-time compilation (JIT) (in 1997 for Java 1.1), [2] [3] [4] the addition of language features supporting better code analysis, and optimizations in the JVM (such as HotSpot becoming the default for Sun's JVM in 2000).

  3. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    This led to the term "Meaningless Indicator of Processor Speed," [5] or less commonly, "Meaningless Indices of Performance," [6] being popular amongst technical people by the mid-1980s. For this reason, MIPS has become not a measure of instruction execution speed, but task performance speed compared to a reference.

  4. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  5. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  6. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Cycle i: instructions j and j + 1 from thread A and instruction k from thread B are simultaneously issued. Cycle i + 1: instruction j + 2 from thread A, instruction k + 1 from thread B, and instruction m from thread C are all simultaneously issued. Cycle i + 2: instruction j + 3 from thread A and instructions m + 1 and m + 2 from thread C are ...

  7. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  8. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    For example, with six executions units, six new instructions are fetched in stage 1 only after the six previous instructions finish at stage 5, therefore on average the number of clock cycles it takes to execute an instruction is 5/6 (CPI = 5/6 < 1). To get better CPI values with pipelining, there must be at least two execution units.

  9. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    Memory ordering is the order of accesses to computer memory by a CPU.Memory ordering depends on both the order of the instructions generated by the compiler at compile time and the execution order of the CPU at runtime.