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  2. nouveau (software) - Wikipedia

    en.wikipedia.org/wiki/Nouveau_(software)

    In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.

  3. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Most free and open-source graphics device drivers are developed by the Mesa project. The driver is made up of a compiler, a rendering API, and software which manages access to the graphics hardware. Drivers without freely (and legally) -available source code are commonly known as binary drivers.

  4. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Several free and open-source graphics device drivers, which have been, or are being written based on information gained through clean-room reverse engineering, adopted the driver model provided by Gallium3D, e.g. nouveau and others (see Free and open-source graphics device driver for a complete list). The main reason may be that the Gallium3D ...

  5. RivaTuner - Wikipedia

    en.wikipedia.org/wiki/RivaTuner

    RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards. It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.

  6. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Linux DRM subsystem includes free and open-source drivers to support hardware from the 3 main manufacturers of GPUs for desktop computers (AMD, NVIDIA and Intel), as well as from a growing number of mobile GPU and System on a chip (SoC) integrators. The quality of each driver varies highly, depending on the degree of cooperation by the ...

  7. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  8. RIVA 128 - Wikipedia

    en.wikipedia.org/wiki/RIVA_128

    The ability to build a system with just one graphics card, and still have it be feature-complete for the time, made the RIVA 128 a lower-cost high-performance solution. Nvidia equipped the RIVA 128 with 4 MiB of SGRAM, a new memory technology for the time, clocked at 100 MHz and connected to the graphics processor via a 128-bit memory bus. [2]

  9. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).