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Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
C++/WinRT was introduced as part of the Microsoft Windows SDK in version 10.0.17134.0 (Windows 10, version 1803) and is a component of Windows App SDK (formerly known as Project Reunion). Microsoft Visual Studio support for C++/WinRT is provided by an officially-supported extension. [5]
This runtime library is used by programs written in Visual C++ and a few other compilers (e.g. MinGW). Some compilers have their own runtime libraries. With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99. Universal C Run Time (UCRT) from Windows 10 onwards ...
Visual C++ supports the C++/CLI specification to write managed code, as well as mixed-mode code (a mix of native and managed code). Microsoft positions Visual C++ for development in native code or in code that contains both native as well as managed components. Visual C++ supports COM as well as the MFC library.
As of Windows 10, version 1803, the Windows SDK contains C++/WinRT. C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API.
Microsoft C run-time library, part of Microsoft Visual C++. There are two versions of the library: MSVCRT that was a redistributable till v12 / Visual Studio 2013 with low C99 compliance, and a new one UCRT (Universal C Run Time) that is part of Windows 10 and 11, so always present to link against, and is C99 compliant too [1] .
Windows SDKs are available for free; they were once available on Microsoft Download Center but were moved to MSDN in 2012. A developer might want to use an older SDK for a particular reason. For example, the Windows Server 2003 Platform SDK released in February 2003 was the last SDK to provide full support of Visual Studio 6.0.
MFC was introduced in 1992 with Microsoft's C/C++ 7.0 compiler for use with 16-bit versions of Windows as an extremely thin object-oriented C++ wrapper for the Windows API. . C++ was just beginning to replace C for development of commercial application software at the ti