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The "trick" that allows lossless compression algorithms, used on the type of data they were designed for, to consistently compress such files to a shorter form is that the files the algorithms are designed to act on all have some form of easily modeled redundancy that the algorithm is designed to remove, and thus belong to the subset of files ...
This is a basic example of run-length encoding; there are many schemes to reduce file size by eliminating redundancy. The Lempel–Ziv (LZ) compression methods are among the most popular algorithms for lossless storage. [6] DEFLATE is a variation on LZ optimized for decompression speed and compression ratio, [7] but compression
The compression ratio (that is, the size of the compressed file compared to that of the uncompressed file) of lossy video codecs is nearly always far superior to that of the audio and still-image equivalents. Video can be compressed immensely (e.g., 100:1) with little visible quality loss
Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay.
MPEG-1 is a standard for lossy compression of video and audio.It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) [2] without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.
Thus, a representation that compresses the storage size of a file from 10 MB to 2 MB yields a space saving of 1 - 2/10 = 0.8, often notated as a percentage, 80%. For signals of indefinite size, such as streaming audio and video, the compression ratio is defined in terms of uncompressed and compressed data rates instead of data sizes:
Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1]