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  2. List of circle topics - Wikipedia

    en.wikipedia.org/wiki/List_of_circle_topics

    Pappus chain – Ring of circles between two tangent circles; Polar circle (geometry) – Unique circle centered at a given triangle's orthocenter; Power center (geometry) – For 3 circles, the intersection of the radical axes of each pair; Salinon – Geometric shape; Semicircle – Geometric shape; Squircle – Shape between a square and a ...

  3. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Creating the one point or two points in the intersection of two circles (if they intersect). For example, starting with just two distinct points, we can create a line or either of two circles (in turn, using each point as centre and passing through the other point). If we draw both circles, two new points are created at their intersections.

  4. Navigational algorithms - Wikipedia

    en.wikipedia.org/wiki/Navigational_Algorithms

    The navigational algorithms are the quintessence of the executable software on portable calculators or smartphones as an aid to the art of navigation, this attempt article describe both algorithms and software for smartphones implementing different calculation procedures for navigation. The calculation power obtained by the languages—Basic, C ...

  5. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    intersection of two polygons: window test. If one wants to determine the intersection points of two polygons, one can check the intersection of any pair of line segments of the polygons (see above). For polygons with many segments this method is rather time-consuming. In practice one accelerates the intersection algorithm by using window tests ...

  6. Johnson circles - Wikipedia

    en.wikipedia.org/wiki/Johnson_circles

    In geometry, a set of Johnson circles comprises three circles of equal radius r sharing one common point of intersection H.In such a configuration the circles usually have a total of four intersections (points where at least two of them meet): the common point H that they all share, and for each of the three pairs of circles one more intersection point (referred here as their 2-wise intersection).

  7. Bisection - Wikipedia

    en.wikipedia.org/wiki/Bisection

    To bisect an angle with straightedge and compass, one draws a circle whose center is the vertex. The circle meets the angle at two points: one on each leg. Using each of these points as a center, draw two circles of the same size. The intersection of the circles (two points) determines a line that is the angle bisector.

  8. Inversive geometry - Wikipedia

    en.wikipedia.org/wiki/Inversive_geometry

    A circle (or line) is unchanged by inversion if and only if it is orthogonal to the reference circle at the points of intersection. [5] Additional properties include: If a circle q passes through two distinct points A and A' which are inverses with respect to a circle k, then the circles k and q are orthogonal.

  9. Poncelet–Steiner theorem - Wikipedia

    en.wikipedia.org/wiki/Poncelet–Steiner_theorem

    The intersection points between any line and the given circle (or given arc of a circle) may be found directly, as can the intersection points between the arcs of two circles, if provided. The Poncelet-Steiner Theorem does not prohibit the normal treatment of circles already drawn in the plane; normal construction rules apply.