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  2. Geodetic coordinates - Wikipedia

    en.wikipedia.org/wiki/Geodetic_coordinates

    Geodetic latitude and geocentric latitude have different definitions. Geodetic latitude is defined as the angle between the equatorial plane and the surface normal at a point on the ellipsoid, whereas geocentric latitude is defined as the angle between the equatorial plane and a radial line connecting the centre of the ellipsoid to a point on the surface (see figure).

  3. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The user may choose to replace the inclination angle by its complement, the elevation angle (or altitude angle), measured upward between the reference plane and the radial line—i.e., from the reference plane upward (towards to the positive z-axis) to the radial line. The depression angle is the negative of the elevation angle.

  4. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    One of the most common problems with programming games that use isometric (or more likely dimetric) projections is the ability to map between events that happen on the 2d plane of the screen and the actual location in the isometric space, called world space. A common example is picking the tile that lies right under the cursor when a user clicks.

  5. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Three spin-off games accompany the main series: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. Geometry Dash Lite is a free version of the main game that removes certain levels and icons, the level editor, and many online features. Both the spinoff games and Geometry Dash Lite contain advertisements.

  6. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    Trajectories of projectiles launched at different elevation angles but the same speed of 10 m/s in a vacuum and uniform downward gravity field of 10 m/s 2. Points are at 0.05 s intervals and length of their tails is linearly proportional to their speed.

  7. Grade (slope) - Wikipedia

    en.wikipedia.org/wiki/Grade_(slope)

    α = angle of inclination. The grade (US) or gradient (UK) (also called stepth, slope, incline, mainfall, pitch or rise) of a physical feature, landform or constructed line is either the elevation angle of that surface to the horizontal or its tangent. It is a special case of the slope, where zero indicates horizontality. A larger number ...

  8. Altitude (triangle) - Wikipedia

    en.wikipedia.org/wiki/Altitude_(triangle)

    In geometry, an altitude of a triangle is a line segment through a given vertex (called apex) and perpendicular to a line containing the side or edge opposite the apex. This (finite) edge and (infinite) line extension are called, respectively, the base and extended base of the altitude.

  9. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    Euler angles, normally in the Tait–Bryan convention, are also used in robotics for speaking about the degrees of freedom of a wrist. They are also used in electronic stability control in a similar way. Gun fire control systems require corrections to gun-order angles (bearing and elevation) to compensate for deck tilt (pitch and roll).