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Designed as a proof-of-concept, the initial release of Cemu could successfully boot Mario Kart 8 and The Legend of Zelda: The Wind Waker HD yet lacked Wii U GamePad support and audio and suffered from stutters and video glitches. [10] Cemu could run on 64-bit Windows operating systems and only supported OpenGL 3.3 on release.
The Legend of Zelda: The Wind Waker [b] is an action-adventure game developed and published by Nintendo for the GameCube.An installment in The Legend of Zelda series, it was released in Japan on December 13, 2002, in North America on March 24, 2003, and in Europe on May 2, 2003.
Dolphin VR is a third-party project aimed to extend Dolphin with the ability to play games "in virtual reality with accurate life-size scale, full FOV [field of view], a 3D HUD, independent aiming, and the ability to look around." [127] HTC Vive and Oculus Rift are supported. [128] PC Gamer tested a few games with Dolphin VR.
Features touchscreen functionality and visuals similar to The Legend of Zelda: The Wind Waker. [60] Originally developed as The Legend of Zelda: Four Swords DS. [61] Takes place after the events of The Legend of Zelda: The Wind Waker and uses its cel-shaded visuals. [60] Also released in a bundled package with a The Legend of Zelda-themed DS. [59]
Featuring cooperative play between two people, it was a staple of arcades and the NES. 1988: Super Mario Bros. 3 - IMDb rating: 9.2 - Number of reviews: 5,703 ... The Wind Waker HD.
In 2003, Nintendo announced a new Zelda game for the GameCube [18] by the same team that had created the cel-shaded The Wind Waker. [19] At the following year's Game Developers Conference, director Eiji Aonuma unintentionally revealed that it was in development under the working title The Wind Waker 2, [20] with a similar graphical styler. [21]
The Legend of Zelda: Phantom Hourglass [a] is a 2007 action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console.It is the fourteenth installment in The Legend of Zelda series and the direct sequel to the 2002 GameCube title The Wind Waker.
[26] [27] The toy-like plasticine character designs also depart from the Wind Waker-inspired designs typical of many top-down Zelda games since the release of Four Swords Adventures. [2] [28] [29] It features a tilt-shift effect that exaggerates the camera's perspective and depth of field.