Ad
related to: dnd half orc with shield face
Search results
Results From The WOW.Com Content Network
Mike Lampman reviewed The Complete Book of Humanoids in Shadis No. 9 and said that "overall, the Humanoid handbook is a good investment if you're an AD&D player, or GM, looking to spice up your campaign by playing something a little out of the ordinary.
Heine and Premont also commented that the way in which Dungeons & Dragon presents half-elves is very different from the other half-human choice, the half-orc; while half-elves often seek to find their place as outsiders and become "a race of leaders, ambassadors and social butterflies", half-orcs tend to embody a more uncivilized, barbaric ...
Nazarn (NAZZ-arn) is a half-orc hero-god of formal, ritualistic, and public combat. His symbol is a chain wrapped around a short sword. He appears as an older half-orc with a strongly orcish appearance. His hair is gray, on its way to becoming completely white. He carries his short sword, Crowdpleaser.
The half-orc in the original AD&D game was a standard player character race, typically assuming the assassin class. Half-orcs were removed in the second edition of the game but were revived, albeit altered, in one of the 1995 revision books—Player's Option: Skills & Powers—to the second edition rules.
Sadira: a half-elf former slave in Tyr who was taught the ways of a preserver as a young child, she is also instrumental in the freeing of Tyr and subsequent transformation into a unique class called the sun wizard. Sa’ram:One of the two dwarves that stole the Dark Lens. Upon dying they became banshee guardians of the talisman. [3]
Travis Willingham as Fjord Stone, a half-orc warlock who unwittingly makes a pact with a malevolent leviathan named Uk'otoa when he is drowning at sea. After a period of self-discovery, Fjord breaks his pact with Uk'otoa and becomes a follower of the wilderness goddess Wildmother, who also has dominion over the sea, and multiclasses into a ...
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
The cambions (whose name comes from a different kind of mythological, demonic creature) are simply half-fiends; hybrids of fiends and non-fiendish creatures, often humans or other humanoids. Cambions are typically created through fiends raping mortals or seducing them after shape-shifting , although some of the most depraved beings actually ...