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The Sudoku Cube or Sudokube is a variation on a Rubik's Cube in which the aim is to solve one or more Sudoku puzzles on the sides or rows. The toy was originally created in 2006 by Jay Horowitz in Sebring, Ohio. [11] It was subsequently produced in China, marketed and sold internationally. A scrambled colorless Sudoku Cube
A tabletop version of Sudoku can be played with a standard 81-card Set deck (see Set game). A three-dimensional Sudoku puzzle was published in The Daily Telegraph in May 2005. The Times also publishes a three-dimensional version under the name Tredoku. Also, a Sudoku version of the Rubik's Cube is named Sudoku Cube.
36 Cube puzzle in box. The 36 Cube is a three-dimensional sudoku puzzle created by ThinkFun. The puzzle consists of a gray base that resembles a city skyline, plus 36 colored towers. The towers come in six different colors and six different heights.
The V-Cube 7 is a combination puzzle in the form of a 7×7×7 cube. The first mass-produced 7×7×7 was invented by Panagiotis Verdes and is produced by the Greek company Verdes Innovations SA. Other such puzzles have since been introduced by a number of Chinese companies, [ 1 ] some of which have mechanisms which improve on the original.
Magic Cube 5D by Roice Nelson is capable of rendering 5-cube puzzles in six sizes from 2 5 to 7 5. Allows 5D twists and controls for rotating the cube in multiple dimensions, 4-D and 5-D perspective controls, cubie and sticker spacing and size controls, similar to Magiccube4D. However, a 5-D puzzle is much more difficult to comprehend than a 4 ...
A Sudoku may also be modelled as a constraint satisfaction problem. In his paper Sudoku as a Constraint Problem, [14] Helmut Simonis describes many reasoning algorithms based on constraints which can be applied to model and solve problems. Some constraint solvers include a method to model and solve Sudokus, and a program may require fewer than ...
Mèffert has produced puzzle designs by Tony Fisher, including the Golden Cube, [7] and Oskar van Deventer, including the Gear Cube. More recently he licensed and re-released designs from other manufacturers, such as Dogic. [citation needed] Mèffert also created his own version of sudoku. In addition to the standard sudoku rules, the two major ...
God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).