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  2. Master of Orion: Conquer the Stars - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion:_Conquer...

    Master of Orion received generally favourable reviews. Danial Tack from Game Informer gave a generally positive review praising the game's accessibility to newcomers to the 4X genre and called the game "one of the best entry-level 4X games out there". He also remarked that the game's graphics "may be the visual high point for 4X space titles". [20]

  3. Master of Orion - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion

    Master of Orion (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and colonizing star systems.

  4. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    4X computer games such as Master of Orion II let empires explore the map, expanding by founding new colonies and exploiting their resources. The game can be won by becoming an elected leader of the galaxy, exterminating all opponents, or eliminating the Antarans.

  5. Simtex - Wikipedia

    en.wikipedia.org/wiki/Simtex

    Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC , most notably the first two Master of Orion games. The company closed in 1997 .

  6. Alan Emrich - Wikipedia

    en.wikipedia.org/wiki/Alan_Emrich

    Alan Emrich (October 1, 1959 – January 7, 2025) was an American writer and designer of board games and video games.He contributed to the design of Master of Orion and Master of Orion 3, wrote strategy guides for video games, and acknowledged as the originator of the term 4X to describe the genre of strategic turn-based games associated with games like Master of Orion.

  7. List of 4X video games - Wikipedia

    en.wikipedia.org/wiki/List_of_4X_video_games

    4X is a subgenre of strategy video games. The term is a loose acronym of "explore, expand, exploit, and exterminate", coined in 1993 to describe the gameplay of Master of Orion. 4X games usually feature complex simulations of scientific research, economics, diplomacy, and social dynamics.

  8. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    Research screen from FreeOrion, a reimplementation of Master of Orion Some RTSs make different techs available to different races or cultures (especially StarCraft ; but many RTSs have special units or buildings for different cultures, e.g. Age of Empires expansion pack and later versions, Red Alert 2 ).

  9. Talk:Master of Orion - Wikipedia

    en.wikipedia.org/wiki/Talk:Master_of_Orion

    Please review, my spelling and grammar tend to suffer when I'm working quickly. One problem is some facts sourced to Sirian in Master_of_Orion#Planets and Master_of_Orion#Technology weren't actually sourced in the actual page cited or any of the sub-pages I looked. Sourcing to the main page isn't really a good idea in my opinion, so if there's ...