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  2. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Other modern examples of VR for gaming include the Wii Remote, the Kinect, and the PlayStation Move/PlayStation Eye, all of which track and send player motions to the game. Many devices complement VR with controllers or haptic feedback. [109] VR-specific and VR versions of popular video games have been released.

  3. List of software related to augmented reality - Wikipedia

    en.wikipedia.org/wiki/List_of_software_related...

    An embeddable, open-source, framework-independent, platform-independent, network-topology-independent, distributed AR /VR/MR engine. Written in C++; with JavaScript and HTTP Rest API (in Node.js). It creates a new abstraction layer over the hardware vendors in order to integrate the virtual and augmented reality technologies into any ...

  4. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety or military training) and business (such as virtual meetings).

  5. How VR Tools Like the Meta Quest Can Transform Architecture

    www.aol.com/virtual-reality-could-transform...

    But upgrades in both hardware and software mean that many architecture firms now own VR headsets, whether it be the Meta Quest or the Google Cardboard. Design tools like Revit and Rhino turn ...

  6. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    In virtual reality (VR), the users' perception is completely computer-generated, whereas with augmented reality (AR), it is partially generated and partially from the real world. [ 22 ] [ 23 ] For example, in architecture, VR can be used to create a walk-through simulation of the inside of a new building; and AR can be used to show a building's ...

  7. A-Frame (virtual reality framework) - Wikipedia

    en.wikipedia.org/wiki/A-Frame_(virtual_reality...

    A-Frame is an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. [2] It is maintained by developers from Supermedium (Diego Marcos, Kevin Ngo) and Google (Don McCurdy). A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML.

  8. WebXR - Wikipedia

    en.wikipedia.org/wiki/WebXR

    WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.

  9. Immersive design - Wikipedia

    en.wikipedia.org/wiki/Immersive_design

    Immersive design (Experimental Design) describes design work which ranges in levels of interaction and leads users to be fully absorbed in an experience. This form of design involves the use of virtual reality (VR), augmented reality (AR), and mixed reality (MR) that creates the illusion that the user is physically interacting with a realistic digital atmosphere.