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  2. File:Mouth lip sync - At last, we can retire.gif - Wikipedia

    en.wikipedia.org/wiki/File:Mouth_lip_sync_-_At...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  3. Syncro-Vox - Wikipedia

    en.wikipedia.org/wiki/Syncro-Vox

    Syncro-Vox (sometimes spelled Synchro-Vox) is a filming method that combines static images with moving images, the most common use of which is to superimpose talking lips on a photograph of a celebrity or a cartoon drawing. It is one of the most extreme examples of the cost-cutting strategy of limited animation.

  4. GIF - Wikipedia

    en.wikipedia.org/wiki/GIF

    The images may also function as animation frames in an animated GIF file, but again these need not fill the entire logical screen. GIF files start with a fixed-length header ("GIF87a" or "GIF89a") giving the version, followed by a fixed-length Logical Screen Descriptor giving the pixel dimensions and other characteristics of the logical screen.

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  6. Lip sync - Wikipedia

    en.wikipedia.org/wiki/Lip_sync

    Lip synchronization of this recording with animation will give the impression that an animated character is speaking. Lip sync or lip synch (pronounced / s ɪ ŋ k /, the same as the word sink), short for lip synchronization, is a technical term for matching a speaking or singing person's lip movements with sung or spoken vocals.

  7. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer generated models used in skeletal animation are not always anatomically correct. However, organizations such as the Scientific Computing and Imaging Institute have developed anatomically correct computer-based models. Computer generated anatomical models can be used both for instructional and operational purposes.

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  9. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.