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  2. Point-of-view shot - Wikipedia

    en.wikipedia.org/wiki/Point-of-view_shot

    A POV shot need not be the strict point-of-view of an actual single character in a film. Sometimes the point-of-view shot is taken over the shoulder of the character (third person), who remains visible on the screen. Sometimes a POV shot is "shared" ("dual" or "triple"), i.e. it represents the joint POV of two (or more) characters.

  3. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle , although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.

  4. Third-person (video games) - Wikipedia

    en.wikipedia.org/wiki/Third-person_(video_games)

    In video games, third-person (also spelled third person) is a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar and is most common in action games and action adventure games. Games with this perspective often make use of ...

  5. POV: Your teen says it all the time. But why?

  6. 'POV' is more than just 'point of view.' Here's what teens ...

    www.aol.com/news/pov-more-just-point-view...

    The video can show angles seen by, say, a GoPro camera. “POV” also captions scenes from a second-person perspective. A third form of “POV” is to post from the “viewpoint” of a non ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  8. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    Games with a first-person perspective are usually avatar-based, wherein the game displays what the player's avatar would see with the avatar's own eyes.Thus, players typically in many games they cannot see the avatar's body, though they may be able to see the avatar's weapons or hands.

  9. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.