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Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.
The RTX 4070 was then released on April 13, 2023 at $599 US MSRP. The RTX 4060 Ti was released on May 24, 2023 at $399 US, and the RTX 4060 on June 29, 2023, at $299 US. An RTX 4060 Ti 16GB followed on July 18, 2023, at $499 US. On January 8, 2024, Nvidia released the RTX 4070 Super at $599, RTX 4070 Ti Super at $799 and RTX 4080 Super at $999.
Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.
Quake II RTX is far from the last game to receive an NVIDIA ray tracing upgrade. DSOG has discovered that NVIDIA is hiring a producer for its Lightspeed Studios unit to lead work on a "game ...
This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.
The ray-tracing performed by the RT cores can be used to produce reflections, refractions and shadows, replacing traditional raster techniques such as cube maps and depth maps. Instead of replacing rasterization entirely, however, the information gathered from ray-tracing can be used to augment the shading with information that is much more ...
Various implementations of ray tracing hardware have been created, both experimental and commercial: (1995) Advanced Rendering Technology (ART) founded [6] in Cambridge, UK, based on a 1994 PhD thesis, to produce dedicated ray tracing silicon (initially the "AR250" chip, which accelerated ray-triangle intersection, bounding box traversal and shading), using a "RenderDrive" networked ...