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500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...
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This game is the same as 500 Rum, with the following exceptions. The pack is 54 cards: the standard 52 cards plus two jokers. Some people play with 56 cards, including four jokers. Unlike ordinary rummy, dealing is always rotated anti-clockwise. At the beginning of each deal one joker is removed from the pack.
Each player is dealt thirteen cards. During each hand, the object is to complete the appointed run and kinds, and get rid of as many cards as possible. When one player gets rid of all of their cards, the cards remaining in the rest of the players hands score penalty points. The player who completes all twelve hands with the fewest points wins.
Rack-O is a Milton Bradley sequential-matching card game with the objective of obtaining 10 numbers, in numerical order, in one's hand. Score may be kept on a separate piece of paper, based upon either a custom system or the system provided in the rule book. Rack-O allows between 2–4 players, and is recommended for players age 8 and up. [2]
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In addition to any points scored during the deal for gift or turning the jack, players score one point for each of the following: high: winning the highest trump in play; low: winning the lowest trump in play; jack: winning the trump jack if in play; and game for scoring the most card points in tricks. In game, if the two players tie, elder ...