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The Simpsons: Road Rage was developed by Radical Entertainment and published by Electronic Arts (EA). The PlayStation 2 version was released first, on November 19, 2001 in North America, and the Xbox and GameCube versions followed in December of that year. [1] The cast members of The Simpsons reprised their roles for the
Due to the series' longevity, The Simpsons video games have also spanned many genres, such as the puzzle game Krusty's Fun House (1992), the sports game Itchy & Scratchy in Miniature Golf Madness (1994) and racing game Road Rage (2001). The Simpsons is also one of the franchises spotlighted in the toys-to-life video game Lego Dimensions (2015).
Like its predecessor, Red Alert 2 features a large amount of full motion video cutscenes between missions and during gameplay, with an ensemble cast including Ray Wise, Udo Kier, Kari Wuhrer, and Barry Corbin. Red Alert 2 was a commercial and critical success, receiving a rating of 86% from GameRankings. [3] It released with a collector’s ...
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
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Creators of The Simpsons: Hit and Run have admitted they are perplexed as to why the game never got a sequel. The title was a hit upon its release in 2003 and developed a cult following that ...
The Simpsons: Bart & the Beanstalk; Bart Simpson's Escape from Camp Deadly; The Simpsons: Bart vs. The Juggernauts; The Simpsons: Bart vs. the Space Mutants; The Simpsons: Bart vs. the World; The Simpsons: Bart's House of Weirdness; The Simpsons: Bartman Meets Radioactive Man
Radical released its first The Simpsons game in 2001, called The Simpsons: Road Rage. After Road Rage was released, the 60-person development team [7] for Hit & Run decided not to create a direct sequel to Road Rage; instead, Radical wanted to steer the franchise's video game series in a different direction by giving the game engine a