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This is a selected list of massively multiplayer online real-time strategy games. MMORTSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players.
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The Spring Engine (also termed SpringRTS and formerly TA Spring) is a game engine for real-time strategy (RTS) video games. The game engine is free and open-source software , subject to the terms of the GNU General Public License v2.0 or later .
RTS & action RPG hybrid. 2002: Lost Kingdoms [33] FromSoftware: Fantastical: High fantasy: GCN: Card-based, RPG characteristics; & real-time battles. 2002: Medieval: Total War [5] [21] Creative Assembly: Historical: Medieval Europe: WIN: Features a turn-based strategic layer and a real-time tactical layer. [34] 2002: Platoon: Digital Reality ...
Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s ...
Massively multiplayer online real-time strategy games are mostly subscription-based virtual worlds for thousands of players to interact together. See also the list of MMORTSs Pages in category "Massively multiplayer online real-time strategy games"
List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games; List of tactical role-playing video games; List of turn-based strategy video games
Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.