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  2. PSGL - Wikipedia

    en.wikipedia.org/wiki/PSGL

    A previous version of PSGL was available for the PlayStation 2 but was largely unused. PSGL was meant to be a foundation for the future, beyond the PlayStation 3, but for the PlayStation 4 Sony introduced GNM and GNMX and also their custom shading language, PlayStation Shader Language (PSSL). [2]

  3. PlayStation 4 system software - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_system_software

    The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]

  4. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.

  5. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...

  6. Category:Shading languages - Wikipedia

    en.wikipedia.org/wiki/Category:Shading_languages

    PlayStation Shader Language; R. RenderMan Shading Language; S. Standard Portable Intermediate Representation; T. ... WebGPU Shading Language This page was last ...

  7. List of cel-shaded video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cel-shaded_video_games

    1 language. Magyar; Edit links. Article; Talk; English. Read; ... This is a list of video games that use the technique of cel shading, ... Windows, PlayStation 4 ...

  8. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    On August 9, 2004, Microsoft updated DirectX once more to DirectX 9.0c. This also exposed the Shader Model 3.0 profile for High-Level Shader Language (HLSL). Shader Model 3.0's lighting precision has a minimum of 32 bits as opposed to 2.0's 8-bit minimum. Also all lighting-precision calculations are now floating-point based.

  9. C4 Engine - Wikipedia

    en.wikipedia.org/wiki/C4_Engine

    The C4 Engine is a proprietary computer game engine developed by Terathon Software that is used to create 3D games and other types of interactive virtual simulations for PlayStation 5, PlayStation 4, [1] PlayStation 3, Windows (XP and later), Mac OS X (versions 10.9 and later), [2] Linux, and iOS.