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  2. Fluxus (programming environment) - Wikipedia

    en.wikipedia.org/wiki/Fluxus_(programming...

    Fluxus is a live coding environment for 3D graphics, music and games. [1] It uses the programming language Racket (a dialect of Scheme/Lisp) to work with a games engine with built-in 3D graphics, physics simulation and sound synthesis.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  5. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    Allyson Cochran, writing for The Gamer, applauded the game's "astonishingly impressive graphics", further elaborating that it would "leave you questioning if you've stumbled upon a Roblox game at all". [111] Logan Gilchrist of Dot Esports called the game "interesting because it provides more story than the average Roblox horror game". [112]

  6. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    3D modeling: In 3D computer graphics, 3-D modeling is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software. The product is called a 3-D model. Someone who works with 3-D models may be referred to as a 3-D artist.

  7. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  8. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time graphics are typically employed when interactivity (e.g., player feedback) is crucial. When real-time graphics are used in films, the director has complete control of what has to be drawn on each frame, which can sometimes involve lengthy decision-making. Teams of people are typically involved in the making of these decisions.

  9. Graphic art software - Wikipedia

    en.wikipedia.org/wiki/Graphic_art_software

    Thomson's exploration likely emphasizes how graphic software tools empower students to create, experiment, and visualize their design ideas in a digital format. It ties into the discussion by showcasing how these software applications are not just tools for creating art but essential components in the education and practice of modern graphic ...