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The increased resolution over D1 comes as a result of a longer horizontal scan. The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give ...
The nearly-square (but landscape) aspect ratio and coarse pixel resolution gave these games a characteristic visual style. Colour depth ranged from 4 colours (2 bpp) with the original Game Boy, through 16–32 colours (4–5 bpp) with the Game Gear, to a maximum of 56 colours (equivalent of 6 bpp) from a wider palette with the Game Boy Color.
The marginally higher resolution 832 × 624 is the highest 4:3 resolution not greater than 2 19 pixels, with its horizontal dimension a multiple of 32 pixels. This enables it to fit within a framebuffer of 512 KB (512 × 2 10 bytes), and the common multiple of 32 pixels constraint is related to alignment .
This table illustrates total horizontal and vertical detail via box size. It does not accurately reflect the screen shape (aspect ratio) of these formats, which is always stretched or squeezed to 4:3 or 16:9. Note that this chart illustrates visible resolution, not pixel count, which is why the 1080i box is not as tall as the 1080p box.
For viewing documents in A4 paper size (which has a 1.41:1 aspect ratio), whether in portrait mode or two side-by-side in landscape mode, 4:3, 2:3 or 16:10 fit best. For photographs in the standard 135 film and print size (with a 3:2 aspect ratio), 2:3 or 16:10 fit best; for photographs taken with older consumer-level digital cameras, 4:3 fits ...
The size of a screen is usually described by the length of its diagonal, which is the distance between opposite corners, typically measured in inches. It is also sometimes called the physical image size to distinguish it from the "logical image size," which describes a screen's display resolution and is measured in pixels. [1] [2]
But when the pixel counts are referred to as "resolution", the convention is to describe the pixel resolution with the set of two positive integer numbers, where the first number is the number of pixel columns (width) and the second is the number of pixel rows (height), for example as 7680 × 6876.
For a Pixel Depth of 15 and 16 bit, each pixel is stored with 5 bits per color. If the pixel depth is 16 bits, the topmost bit is reserved for transparency. For a pixel depth of 24 bits, each pixel is stored with 8 bits per color. A 32-bit pixel depth defines an additional 8-bit alpha channel. Image type 3 and 11: The image data is a direct ...