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C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.
full semantic analysis of source code, including parameter types, conditional compilation directives, macro expansions Javadoc: JSDoc: Yes JsDoc Toolkit: Yes mkd: Customisable for all type of comments 'as-is' in comments all general documentation; references, manual, organigrams, ... Including the binary codes included in the comments. all ...
libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [ 5 ]
Amigaguide – The Amiga hypertext documentation format, including multimedia support. AsciiDoc - plaintext markup language similar to Markdown; AsciiDoctor - plaintext markup language (extending AsciiDoc) AsciiDoctor; Chemical Markup Language (CML) Compact HyperText Markup Language (C-HTML) – used for some mobile phones.
XNA Build is a set of game asset pipeline management tools, which help by defining, maintaining, debugging, and optimizing the game asset pipeline of individual game development efforts. A game asset pipeline describes the process by which game content, such as textures and 3D models, are modified to a form suitable for use by the gaming engine ...
It automatically produces MSDN-style code documentation out of reflection information of .NET assemblies and XML documentation comments found in the source code of these assemblies. It can also be used to produce user documentation from Microsoft Assistance Markup Language (MAML) with the same look and feel as reference documentation.
Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++ , C# , Lua , and JavaScript .