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  2. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    Right-hand rule. In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.

  3. Curl (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Curl_(mathematics)

    However, taking the object in the previous example, and placing it anywhere on the line x = 3, the force exerted on the right side would be slightly greater than the force exerted on the left, causing it to rotate clockwise. Using the right-hand rule, it can be predicted that the resulting curl would be straight in the negative z direction.

  4. Torque - Wikipedia

    en.wikipedia.org/wiki/Torque

    denotes the cross product, which produces a vector that is perpendicular both to r and to F following the right-hand rule, is the angle between the force vector and the lever arm vector. The SI unit for torque is the newton-metre (N⋅m). For more on the units of torque, see § Units.

  5. Euler's equations (rigid body dynamics) - Wikipedia

    en.wikipedia.org/wiki/Euler's_equations_(rigid...

    In classical mechanics, Euler's rotation equations are a vectorial quasilinear first-order ordinary differential equation describing the rotation of a rigid body, using a rotating reference frame with angular velocity ω whose axes are fixed to the body. Their general vector form is. where M is the applied torques and I is the inertia matrix.

  6. Frenet–Serret formulas - Wikipedia

    en.wikipedia.org/wiki/Frenet–Serret_formulas

    The sign of the torsion is determined by the right-handed or left-handed sense in which the helix twists around its central axis. Explicitly, the parametrization of a single turn of a right-handed helix with height 2πh and radius r is x = r cos t y = r sin t z = h t (0 ≤ t ≤ 2 π) and, for a left-handed helix, x = r cos t y = −r sin t z ...

  7. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    Conventionally, it is given by the right-hand rule, where one simply points the forefinger of the right hand in the direction of a and the middle finger in the direction of b. Then, the vector n is coming out of the thumb (see the adjacent picture). Using this rule implies that the cross product is anti-commutative; that is, b × a = −(a × b).

  8. Rigid body dynamics - Wikipedia

    en.wikipedia.org/wiki/Rigid_body_dynamics

    The dynamics of a rigid body system is described by the laws of kinematics and by the application of Newton's second law (kinetics) or their derivative form, Lagrangian mechanics. The solution of these equations of motion provides a description of the position, the motion and the acceleration of the individual components of the system, and ...

  9. Statics - Wikipedia

    en.wikipedia.org/wiki/Statics

    Statics is the branch of classical mechanics that is concerned with the analysis of force and torque acting on a physical system that does not experience an acceleration, but rather is in equilibrium with its environment. If is the total of the forces acting on the system, is the mass of the system and is the acceleration of the system, Newton ...