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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  3. Rotational frequency - Wikipedia

    en.wikipedia.org/wiki/Rotational_frequency

    Rotational frequency can be obtained dividing angular frequency, ω, by a full turn (2π radians): ν=ω/(2π rad). It can also be formulated as the instantaneous rate of change of the number of rotations , N , with respect to time, t : n =d N /d t (as per International System of Quantities ). [ 4 ]

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The most external matrix rotates the other two, leaving the second rotation matrix over the line of nodes, and the third one in a frame comoving with the body. There are 3 × 3 × 3 = 27 possible combinations of three basic rotations but only 3 × 2 × 2 = 12 of them can be used for representing arbitrary 3D rotations as Euler angles. These 12 ...

  5. Turn (angle) - Wikipedia

    en.wikipedia.org/wiki/Turn_(angle)

    The binary degree, also known as the binary radian (or brad), is ⁠ 1 / 256 ⁠ turn. [21] The binary degree is used in computing so that an angle can be represented to the maximum possible precision in a single byte. Other measures of angle used in computing may be based on dividing one whole turn into 2 n equal parts for other values of n. [22]

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The sum of the entries along the main diagonal (the trace), plus one, equals 44(x 2 + y 2 + z 2), which is 4w 2. Thus we can write the trace itself as 2w 2 + 2w 2 − 1; and from the previous version of the matrix we see that the diagonal entries themselves have the same form: 2x 2 + 2w 2 − 1, 2y 2 + 2w 2 − 1, and 2z 2 + 2w 2 − 1. So ...

  7. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  8. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    A direct formula for the conversion from a quaternion to Euler angles in any of the 12 possible sequences exists. [2] For the rest of this section, the formula for the sequence Body 3-2-1 will be shown. If the quaternion is properly normalized, the Euler angles can be obtained from the quaternions via the relations:

  9. Coin rotation paradox - Wikipedia

    en.wikipedia.org/wiki/Coin_rotation_paradox

    The outer coin makes two rotations rolling once around the inner coin. The path of a single point on the edge of the moving coin is a cardioid.. The coin rotation paradox is the counter-intuitive math problem that, when one coin is rolled around the rim of another coin of equal size, the moving coin completes not one but two full rotations after going all the way around the stationary coin ...