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The Original Chip Set (OCS) of the Commodore Amiga features a 12-bit RGB, 4,096-color palette. As the Amiga Copper programmable graphics coprocessor is capable of changing color lookup table entries on the fly during display, in practice the number of distinct colors visible on-screen may exceed static color lookup table sizes documented here.
Amiga Advanced Graphics Architecture (AGA) is the third-generation Amiga graphic chipset, first used in the Amiga 4000 in 1992. Before release AGA was codenamed Pandora by Commodore International. AGA was originally called AA for Advanced Architecture in the United States. The name was later changed to AGA for the European market to reflect ...
Brilliance is a bitmap graphics editor for the Amiga computer, published by Digital Creations in 1993. [1] [2] Although marketed as a single package, Brilliance in reality consisted of two separate (but near identical-looking) applications. One was a palette-based package also named Brilliance. The other was a true-color package called ...
colors: color palette of the chart as a comma-separated list of colors. The color values must be given either as #rgb / #rrggbb / #aarrggbb or by a CSS color name . For #aarrggbb the aa component denotes the alpha channel , i.e. FF=100% opacity, 80=50% opacity/transparency, etc.
The Amiga software ecosystem included a wide variety of graphic utilities with peculiar features created in order to support main graphic programs. For example, Amiga systems supported many professional software utilities such as Cinematte, CineMorph, Morph Plus, Impact!, Essence, Magic Lantern, and Pixel 3D Pro, all of which were some of the ...
Fragment of full-color image (left) vs Amiga HAM (right) Hold-And-Modify, [1] [2] [3] usually abbreviated as HAM, [4] is a display mode of the Amiga computer. [5] It uses a highly unusual technique to express the color of pixels, allowing many more colors to appear on screen than would otherwise be possible.
Deluxe Paint V on the Amiga, showing detail from The Birth of Venus, included as a sample picture starting with the first release in 1985 [1]. Deluxe Paint, often referred to as DPaint, is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985.
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